countPixels(byte[][] voxels, byte id) | theba.core.Seed | |
distanceFrom(Point3D p2) | theba.core.math.Point3D | |
getCrackCount() | theba.core.Seed | |
getDirection() | theba.core.Seed | |
getFilledPixels() | theba.core.Seed | |
normalize() | theba.core.math.Point3D | |
Point3D(int x, int y, int z) | theba.core.math.Point3D | |
Point3D(LumenCandidate lc) | theba.core.math.Point3D | |
prevMask | theba.core.Seed | |
rating | theba.core.Seed | [package] |
Seed(int x, int y, int z, int direction, byte[] mask, Seed parent, int filledPixels) | theba.core.Seed | |
setCrackCount(int crackCount) | theba.core.Seed | |
setDirection(int direction) | theba.core.Seed | |
setFilledPixels(int filledPixels) | theba.core.Seed | |
toString() | theba.core.math.Point3D | |
x | theba.core.math.Point3D | |
y | theba.core.math.Point3D | |
z | theba.core.math.Point3D |